UI/UX Developer
This project involves designing the 3D pipeline, from modeling and sculpting to texturing and animation, in a Virtual Reality environment. It is designed to commoditize the 3D asset creation in an intuitive VR experience aimed at indie creators who want to create their assets using a VR environment rather than traditionally used software such as Autodesk Maya or Blender
First time onboarding experience designed and implemented.
Designed and implemented a “Focus System” that guided users on correct use of in-app tools.
Architected backend connections for usable information in app
Collection of user analytical data and serialization